There are currently dozen of them and they are potentially able to develop different skills in the future.
All of them will be based on behavior trees. Right now we've got melee fighters who draw weapons when player is close enough, chase him if necessary, search the area when player escapes, go back to protect treasure when out of combat or simply take a pistol and shoot on sight.
This page was last edited on 13 February 2018, at 12:04.
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