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Out of Reach Wiki
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Boat
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==Boat== * '''Utility''': To travel and to raid from the sea * '''Requirement''': 200 [[wood]]s + 150 [[bronze ingots]] * '''Requirement to add cannons''': 300 [[Steel ingots]] by [[Cannon Part]]. Cannons can be disassembled or reassembled on moored boats. * '''Boarding''': Climb on it (press E) on the lower sides * ''' Sailing''': Press E to stand behind the ship's wheel and standard WASD keys to sail and use mouse to change the view angle * '''Mooring''': Build the [[Mooring Bollard]] on a foundation using standard Build Panel (B) or (F5). Park your ship next to it and use E key to moor the bollard to one of the projecting rope knots. Only fully repaired ships (with no fire or spouting water on the deck) can be moored to the bollards. Moored ships remain invulnerable as long as the bollards and foundations under them exist. * '''Firing Balista''': Every ship has a ballista attached to the ship's bow. Ballista can be loaded with [[Ballista Projectile]] or [[Siege Projectile]]s to take down players or destroy other ships/building. After loading and drawing the ballista, press "E" to "enter" the aiming & firing mode * '''Firing Cannons''': There are 2 cannon bases on each ship that let players construct Carronades on it. Firstly, players need to craft cannon parts using furnaces (level 2) or find them in the pirate's ship wrecks. Cannonballs can be crafted or bought from the pirate merchant (10 for 100gold or 1 for 20steel). With cannon parts in the inventory, players can construct cannons by pressing "E" on cannon bases. Before "entering" the aiming mode, cannon needs to be loaded (E). Every cannon can move 20degrees up-down and 40degrees left-right * '''Destroying and repairing''': Every not moored ship is vulnerable to [[Trebuchet]], [[Ballista]] projectiles and cannons. The shot in the ship's board segment produces minor or major damage (dependent on the projectile strength). Every major damage to the board segment produces a big water spout. Every big water spout produces minor water spouts every 10sec. The ship sinks when there are 6 or more minor water spouts. Players can repair both big and small water spouts with the use of their wood from inventories. It's best to start with the major water spout so it won't produce the small ones * '''Burning and extinguishing''': ships can be burnt by [[Torch]]. Every [[Torch]] thrown on the deck produces a 'major source of ignition'. Every major source of ignition produces smaller fire every 10sec. Just like water spouts, 6 small fires destroy the ship. In order to prevent ship from getting burnt, players need to get the water basket from the barrel standing on the deck and pour water on each fire source. It's best to start with the major source of ignition so it won't produce the small ones
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